Regardless of what your design preferences might be, careful planning is a must as you progress. As patients pour in, it can be difficult to cope. But for others, the chaos that results might be less than desirable. I enjoyed starting over from scratch to rethink my choices, and in effect the game’s pathfinding problems challenge me to find a better way to widen out these bottlenecks. I ended up restarting several times just because i wasn't content with how I went about things. I’m not sure if it’s a bug or a feature intended to deliberately spike the game’s difficulty as your operation becomes more complex and patients keep coming in. Suddenly all your GP offices are not enough anymore and need to be prioritized full time. AI pathfinding issues add up when the hospital gets more crowded. However, after over thirty hours of gameplay, some issues start presenting themselves. I’m not sure how such an illness works, but they get sent to the De-Lux Clinic, to get their heads unscrewed and replaced. Two Point Hospital’s equivalent is Light Headed, in which patients come in with light bulbs for heads. Hilarious and the kind of slapstick comedy I loved as a kid. Doctors treated it by simply puncturing their heads and then re-inflating them in an inflation room. In Theme Hospital, patients could get a disease called Bloaty Head. I love the quirky illnesses these little people get. It truly captures best of the classic that inspired it and builds upon it. Which is great, because a modern day successor was something I’d wished for. The influence that Theme Hospital bestows on Two Point Hospital extends beyond the unique gameplay. It’s pretty boilerplate stuff for games of this genre, and the overall goal is to build a self-sustaining hospital that can operate on its own. You’re guided by a couple of goals that unlock progress into the next hospital, in which the difficulty goes up and you get more stuff to play with. All the broad management decisions are yours and yours alone to make. You pick out rooms, make the hiring decisions for the doctors, nurses, assistants and janitors who will keep your hospital running. Two Point Hospital begins in Two Point County, where you are charged with setting up and designing the hospital to your specifications. Waves of nostalgia poured in with the long hours I’ve played. system in which the lady sasses you, it felt so good. It’s an absolute joy, starting up the game to be greeted with pleasant music that stuck with me even when I was at work. Two Point Hospital takes managing a whole hospital to similarly comic extremes. Like Theme Hospital, this is a top-down, isometric business management game about hospitals that adopts a cartoonish take on the subject.Ī contemporary game you could compare it with is Surgeon Simulator, the laugh out loud “simulation” of what it’s like to be an ambulance surgeon. I played Theme Hospital back in the day, and it’s quite the gem, so I didn’t want to be let down by Two Point Hospital. I have to admit that being assigned to review this made me scared and excited. It was successful enough that Sega bought developers Two Point Studios a couple of years ago, and they announced university-themed spin-off Two Point Campus last month.Two Point Hospital is the spiritual successor to 1997’s Theme Hospital. As per its inspiration, "faintly dystopian" is kind of its vibe. If you haven't played it, Two Point Hospital is a decent spiritual successor to Bullfrog's Theme Hospital. Two Point Hospital itself is also free to play for the next 48 hours, and discounted by 75%, as well. The free Sonic pack is included in the latest Two Point Hospital update to coincide with the 30th anniversary of Sonic. "I'm sorry, the hospital doesn't offer that life-saving treatment we spent our money on pretend gold rings instead." Imagine being told that amputation is the only course of action while a Sonic statue strikes a pose with 'tude from outside your hospital room. Imagine buying flowers for a sick relative from a hospital gift shop and being served by a man wearing a Knuckles costume. There is something faintly dystopian about this.
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